on site | For institutes and groups
Introduction to Blender for scientists
A small, hands-on workshop for researchers, students, and science communicators. We explain Blender clearly, give everyone individual attention, and make the process a lot more fun.

Level
BEGINNER
Duration
8 hours
Sessions
2 × 4 hours
Group size
Up to 12
AT A GLANCE
Workshop overview
In this workshop, you’ll learn how to use Blender to create 3D visuals for scientific research and communication. We’ll guide you step by step through the essential tools and techniques, from getting comfortable with the software to making your first images. By the end, you’ll have a solid foundation to continue exploring Blender and using it in your own work.
- 8 hours of hands-on teaching
- Blender project files
- A workflow you can use after the workshop
- PDF guides and cheat sheets
- Individual feedback on your project

from first click to first render
Workshop journey
01
First steps in Blender
Explore the interface, learn to navigate and move objects, and create your first simple 3D scene.

02
Modelling techniques
Learn to build simple 3D objects using basic modelling tools, from lab equipment to abstract scientific structures.

03
Materials & textures
Discover how different materials can transform your 3D objects and how to create soft, translucent, glossy, and reflective surfaces in Blender.

04
Lighting
Try different lighting setups, play with shadows and reflections, and see how light changes the look of your 3D scene.

05
camera & render
Get comfortable with Blender’s camera, find the right composition and turn your 3D scene into a finished image.

06
Import & libraries
Learn where to find useful models, which file formats Blender supports, and how to work with imported assets.

07
geometry nodes
Get a friendly introduction to Blender’s node system. Learn how to use nodes to build and modify complex 3D structures and patterns.

08
Compositing
Add the finishing touches to your images, combine elements, and explore simple ways to make your final renders look even better.

A LITTLE ABOUT US
Meet your tutors

Masha & Sasha
We are a team of artists, designers, and educators based in Halle. We love working with Blender and sharing what we’ve learned along the way. We know Blender can be a little intimidating at first, so we do our best to make learning it a relaxed and fun experience.
faq
Good to know
You will need a laptop with Blender installed and a computer mouse.
Our workshop is for researchers, students, and science communicators who want to get started with Blender. No previous 3D experience is needed.
Yes, you’ll receive a certificate of participation after the workshop.
Yes! You’ll receive Blender project files, PDF guides, and cheat sheets to help you continue working on your own.
FOR INSTITUTES AND GROUPS
Bring Blender to your studio, lab, or institute
We offer on-site Blender workshops for universities, research institutes, graduate schools, and science communication teams.
